UHolographicMapWidget is a UMG UserWidget that shows the holographic map in your HUD. It captures a HolographicMapActor with an orbiting Scene Capture 2D and displays the render target.

Capture d’écran 2026-07-13 225542.jpg

Setup

  1. Create a Widget Blueprint with HolographicMapWidget as parent class.
  2. Add an Image named exactly MapImage — the capture is auto-assigned to it. (Optional: skip the image and use Get Map Brush / Get Render Target for fully custom layouts or your own UI material.)
  3. Add the widget to the viewport.

Where does the map actor come from?

In order of precedence:

  1. Existing Map Actor — if you assign one, it is used (share the in-world hologram with the HUD).
  2. A HolographicMapActor already placed in the level (first one found).
  3. Otherwise the widget spawns one of class Map Actor Class at Spawned Map Location (default: 1 km below the origin, out of sight). Make a Blueprint subclass of HolographicMapActor with your terrain/colors preconfigured and set it as Map Actor Class.

To choose or change the map after the widget exists, call Set Map Actor (see Blueprint functions) — this is the reliable way to point the widget at a specific level actor, since a widget's Existing Map Actor default can't hold a level reference.

Properties

Property Default Description
Map Actor Class HolographicMapActor Class spawned when no map actor is found/assigned.
Existing Map Actor none Use this level actor instead of spawning.
Spawned Map Location (0,0,-100000) Where the auto-spawned map lives.
Capture Resolution 512 Square render target resolution (64–4096).
Capture FOV 45 Capture camera field of view.
Capture Source Final Color (LDR) Black background, ideal for additive-style HUDs.
Capture Interval 0 Seconds between capture updates. 0 = every frame; 0.05 (20 fps) roughly halves the capture cost — good for low-end platforms.
Camera Distance 220 Distance from the hologram in cm.
Camera Pitch -50 -90 = top-down, ~-50 = classic hologram angle.
Camera Yaw 0 Rotation around the hologram.
Auto Orbit / Orbit Speed false / 10°/s Slow cinematic orbit.

Blueprint functions